![]() Blizzard have been working on the pace and flow of levelling seriously since Wrath of the Lich King, and here it’s near perfect.Įvery zone begins with you establishing a foothold, creating a building, and being given an area specific perk, which includes air strikes and a personal tank – and by that I mean a literal turret and explosions sort of tank, rather than the usual MMO moniker. So what is it that makes questing in World of Warcraft: Warlords of Draenor quite so fun? Well, it’s still an MMO, so this is still a game filled to the brim with plenty of busybody kill and collect quests and hotbar focused combat, but Warlords really shows how Blizzard have honed their sense of drama, escalation and conclusion in area and world design, and this is what gives Warlords of Draenor an incomparably satisfying levelling experience. Technical issues are annoying, undoubtedly, and they’re even more irksome when they lock you out of enjoying content this solid, but to sit and complain about them given Blizzard’s commitment to fix them (and given that my game has been largely fine since Saturday 15th November, excusing a long server queue in the evening) would be a prime case of damning with feint praise. Given the fun I’ve had levelling from 90 to 100 in Warlords of Draenor I didn’t want to talk about five hour server queues and lag so thick you moved slower than a snail in tar. It wasn’t good for a while there, with the first few days of World of Warcraft: Warlords of Draenor ruined for many due to excruciating queues and broken features, but adventuring in the unbroken home of the Orcs and Draenei has smoothed out now for the most part. ![]() ![]() The servers are fine, the lag is gone, and the levelling is good. ![]()
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